|
        
What
advice would you give to a cartoonist just beginning his career?
Don
Orehek: Gag Cartoonist
I would investigate animation. There are a lot of possibilities
in that field. The School of Visual Arts has a course on animation
taught by Howie Beckerman, and hes a great teacher. A lot
of the markets that I used to sell cartoons to arent around
anymore. I still sell to Playboy, but the magazines like Ladies
Home Journal and The Saturday Evening Post arent buying like
they used to. Some of the magazines, like Look and True, arent
even around anymore. When Helen Gurley Brown retired from Cosmopolitan
they stopped buying cartoons. Its kind of tough today, and
I think someone just starting out would look at a cartooning field
thats growing, like animation.
Will
Eisner: The Spirit
Its really an unfair question because the conditions
are so different now. When I started in cartooning, it was like
the gold fields in Alaskanothing had been discovered yet.
But if you wanted to become a comic-book artist today, I would advise
you to visit the conventions, even the small ones, to see whats
going on out there and to talk to publishers about what theyre
interested in. Second, I would produce material and send out photocopies
all day long. If you want to be an artist, team up with a writer
who can give you good stories to work with. Third, I would suggest
you look into self-publishing. Its a lot more possible to
self-publish today than it was in the 1930s. You can have it printed
and then peddle it yourself. Its also important to develop
a background in literature, so you should read a wide variety of
material.
On the business side, the major houses are nowadays willing
to allow creators to retain copyrights of characters, so you can
protect your rights. If you think youve got an idea that will
become the next Superman, get someone like your local newspaper
to publish it, and include a copyright notice, then register the
copyright. No one can take it from you.
The other thing is, get a day job and do your cartooning at
night.
Gus
Arriola: Gordo
My
first recommendation would be to reconsider. If youre a masochist
who enjoys the stress of daily deadlines, you should also be aware
of other obstacles such as the continuing size reductions. The near-microscopic
size of the strips seriously restricts artistic expression. If youre
a storytelling artist, the comic-book medium might suit you better.
Before you commit yourself to a career as a cartoonist, you
should consider a less stressful life, such as bomb demolition or
landmine clearing.
Sergio Aragones:
Mad Magazine A beginning cartoonist needs to have perseverance.
This is not a career where you gain recognition early. Its
like being an actoryou have to work for years before you get
recognition for what youre able to do. No one should expect
immediate results.
Also, you should learn about the new technologies. Its
important to learn about the new media. But no matter what technique
you have, its important to be able to draw well. Its
not just how you draw, but what you draw. If you know what youre
drawing, you become your own boss. If you understand your craft,
you can become a master of it. However, understanding your craft
takes a lifetime of constant learning. If youre just drawing
to make a living, youre not learning anything. Youll
always be an employee.
Bob Thaves: Frank
and Ernest All Ive ever told people is that you have
to love what youre doing. Youd better have a passion
for it, because its a very demanding line of work. No cartoonist
is great every day, but if you have that basic infatuation for what
you do it will carry you through.
Secondly, if you have what you think is a good idea, stick
with it. If you have a concept thats different and the syndicates
tell you to change it, you should resist the urge to change it.
When I sent Frank and Ernest out to the syndicates, I was rejected.
They all had very fixed ideas about how a comic strip should be
designed, and everyone told me they couldnt sell a strip that
was one long panel with this big lettering. What they told me made
intuitive sense, but I believed that I had a good idea. The syndicates
wanted me to reformat it, and I didnt want to. Finally, Phil
Pastoret at NEA said he liked it and they would take a fling at
it, and they did.
Also, you should be as generally knowledgeable as you can.
I see a lot of stuff in comic strips that is just dumb in an intellectual
sense. Cartoonists should educate themselves, read books and get
educations even past college.
Mort Walker: Beetle
Bailey Syndication is the only way to go. I keep thinking
about how lucky I was to get into syndication, to get a cartooning
job with a contract. When I was doing gag cartoons, Id sell
my work to an editor who loved my stuff, and then one day hed
be gone, and so would my sales.
One of my best friends was Curt Swan, the top Superman artist
for many years, and all of a sudden they stopped buying his stuff.
I actually went to the DC Comics offices to ask the editor why they
werent buying Curts work anymore, and I was told that
he drew realistically, and that wasnt what they wanted. Basically,
he drew too well. But the fact is, he was a freelance artist, and
theres a risk. Like I said, syndication is the way to go.
|